![]() You’d think that such narrative-focused games wouldn’t lend themselves to repeat playthroughs, but the Monkey Island titles are clever and amusing enough that I’m happy to experience them again every few years or so. After playing that masterpiece, I went back and played the first two games.Īnd I could happily play all of them again right now. I fell in love, and I soon discovered the demo for The Curse of Monkey Island, the third entry in the series. I picked it up from a local game store randomly because I liked the box art. Day of the Tentacle was my first LucasArts adventure. I came across The Secret of Monkey Island in a roundabout way. Its success helped establish LucasArts as an adventure game powerhouse, a field that Sierra Online dominated with hit franchises like King’s Quest and Space Quest. Guybrush is a constant chatterbox, even when he’s not conversing with anyone, as he can offer commentary and observations on the environment around you if you spend your time clicking every corner of every area. ![]() Talking with them is crucial to solving puzzles and advancing the narrative. The islands you explore host an assortment of amusing characters - like used-boat salesman Stan and a random grog-swilling pirate that is hawking another LucasArts game, Loom. ![]() Dialogue is a big part of the experience. ![]() The Secret of Monkey Island is also funny.
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